Well Wrested Heroes

Corona Crisis, Day 2

Ruben made his way back to town, grievous injuries and a desire to resupply sparking him to seperate from his companions. Maxwell and Skarvendell both trekked onwards, following the winding trail up the mountain. In due time, they found themselves standing before the Wolf’s lair, an enormous Dire beast that stared them down, as if watching them. Of course, being the daring souls they were, this was clearly a challenge, and Maxwell readied his shield even as Skarvendel began to aim his bow from behind a nearby tree.

The beast charged, barking loudly as it slammed into Maxwell’s shield, rocking him from the force of the blow. Skarvendell waited, eyes ablaze to take the shot even as the doughty Dwarf’s battleaxe fell violently upon the beast. It’s jaws snapped, tearing at Maxwell through a gap in his defence, but in that moment his axe fell down powerfully, and the beast was done. In that same instance, two more wolves came out to take on the pair, and Skarvendel was horribly mangled by the viscious jaws before Maxwell could finish them.

Upon finishing off the den, they explored within, only to find Leon Corona was actually alive, though horribly mangled. It seemed that Mikal wasn’t going to lose a son after all. And thus, with the greatest haste, they made for home, arriving a few short hours after Ruben, freshly supplied and wounds tended at the Strongwill home.

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Corona Crisis, Day 1

Malik Corona, Patriarch of the Corona family, gives notice to Wrest of a terrible tragedy.

“My boy, Leon and I…out hunting, like usual, spotted a dirty great buck, and we were just about to take it down when all of a sudden we were rushed by an enormous wolf. I managed to shoot it, but it dragged my son off after snapping his neck.”

Shaken, Malik continued.

“You boys are the best fighters in town, the crafty sorts, and you know these woods better’n most everyone else. I’ve been bit in the leg, so I can’t go, but I’ve left marks on the trees. Follow those, kill that damn wolf, and bring me back my boy for a proper burial…please.”

Our heroes agreed, and attempts by Skarvendel to negotiate a price were quickly silenced. Now was no time for such things, after all. However, for all his haggling, he was certainly eager to get on with things, running ahead of his two companions.

Then the pipes began playing. Skarvendel quickly lost himself to the music, wandering off out of sight of his companions. Maxwell began to suffer a similar fate, despite precautionary measures. Luckily, Ruben managed to shake him (after much effort) back to consciousness. They began to track after Skarvendel, catching him in a clearing with what appeared to be a Satyr.

Skarvendel had been questioning the half-man about the dissapeared boy, but when the Satyr appeared not to know, Skarvendel buried an arrow in its back, accusing the creature of lying. Ruben went over and staunched the bleeding, but a brawl soon broke out as Maxwell attempted to do the Satyr in for its magical compulsion. As Skarvendel and Ruben wrestled, Maxwell delivered the Coup de Grace, ending the creature’s life.

And that wasn’t all. As a burial pyre was made, four wolves lingered on the edge of the clearing, waiting under cover of twilight…

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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